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Reincarnated as incubus: I didn't mean to seduce you!-Chapter 671 - 221: The Beautiful Witch Who Breaks Free, The Interweaving of Desire (10.2k)_4
The War Mage's core skill appeared at the center of the vortex.
The roaring noise sounded again.
In a daze, one could hear someone singing.
"Ring the great bell once, drive the gears, awaken magic and arcane!"
"Ring the great bell twice, press the button, ignite the Energy Furnace, ignite the turbines, breathe life!"
"Ring the great bell thrice, sing in unison, praise the visage of radiance!"
The War Mage's core skill lit up.
[Kael's Hand of Total Warfare] - A scalable, instant-cast Magic Model evolving from the most basic 0-ring spells up to Eight Ring Magic that is continuous and capable of improvement.
When casting the spell, a 0-ring can generate a "Hand of Total Warfare" with a level of precision close to that of a human hand, capable of directly manipulating objects and assisting the Mage with tool use and fine crafting. You can also reduce the precision of the "Hand of Total Warfare" to increase the number of hands generated.
Note 1: The upper limit for a 0-ring is up to 12 hands; for each additional ring, the number of hands that can be generated doubles. The strength of the hands is dependent on the amount of magic power infused by the Mage at the time of creation.
Note 2: By creating the Universal Magical Tool [Kael's Magical Hand], implanting a spirit body/artificial intelligence chip, and high-efficiency energy source, and equipping it to the Hands of Total Warfare, you can reduce the difficulty of controlling them, double their number limit, and double their maximum attacking range.
Note 3: The spirit body/artificial intelligence chip can assist the practitioner to a certain extent with attack and defense.
(This time, from the soft magic hands to the half-mechanical hybrid hands, please do not install strange vibration modules on the Magical Hand. If you want to learn Mr. Katou's Divine Hand, use your own fingers.
And don't reshape the mechanical form of the Magical Hand into bizarre shapes, install bionic skin, or insert electric heating devices. This thing is meant for smashing enemy skulls and assisting with work and life, not a pleasure toy gifted by a deity of sensual torture.)
…
[Equivalent Replacement] → [Equivalent Exchange] - You have piled up knowledge, understood the fundamental principles of Spell creation, and a vast amount of magic, Magic, Divine Arts, and even other professional knowledge theories have been cleverly conceptualized by you into this unique power.
Effect 1: When using [Kael's Hand of Total Warfare], you can engrave the corresponding Spell on the hand and, if it is full of magic power, directly replace the Hand of Total Warfare with the inscribed Spell Model.
Effect 2: When equipped with the occupational Magic Hand [Kael's Magical Hand], within its control range, you can consume the magic power of the Hands of Total Warfare to directly extract Magic components or scholar's scrolls from your own Space Equipment via [Kael's Magical Hand].
After the extraction, you can generate Magical Equipment at a distance by consuming the magic power of the Hands of Total Warfare, or activate Divine Arts by releasing a scroll.
Effect 3: The attack range of [Kael's Magical Hand] is considered an Equivalent Exchange Domain.
Within this Domain, if you have understood the intrinsic laws of matter, you can deconstruct and reconstruct material by expending magic power.
Reconstituting matter requires an equal value exchange; forcefully opening the Equivalent Exchange Domain without the corresponding material will result in the loss of any part of the body, including but not limited to the physique, memory, and existence, to fill the void in the world.
(The Gate of Truth does indeed exist! Also, beware of Human Alchemy; illegal alchemy is not advisable.)
Kael, in his slumber, showed a pained expression on his face.
A wealth of knowledge flooded his Memory Palace, and although it had been sorted through, the influx of a Mechanical Mage's knowledge brought about new skills while once again colliding with the systems he had long mastered under the influence of his prodigious memorization.
He had never imagined that the inspiration sparks, which others sought so desperately, would surge forth as if they cost nothing, even causing him significant mental strain.
Who could have predicted that one's spirit could be overloaded with too many ideas?
Originally, he had constructed the Memory Palace in the Spiritual Body World and transformed it into the cyberpunk-style [Scroll Bookshelf] he favored, in order to categorize the various abilities he had acquired so that he could quickly access the necessary memories to assist with learning, working, or combat when needed.
However, changing his profession to Mechanical Mage made his head feel as though it was on fire.
He sensed countless inspiration sparks colliding and turning into waves of astonishment with no outlet.
Memories from his past and present life collided, with new ideas emerging every moment.
The first Corrupted Tree-man he killed in the Dungeon after transmigration — what methods should be combined to kill them more efficiently?
The physical weaknesses and blind spots of the Shadow Wolf.
While fighting the Barbarian who tried to assassinate him, how could he take their lives the fastest.
The weaknesses and improvements for the Gluttonous Slime.
Even more absurd, he even remembered the close combat scenes with his teacher Elanna and the silver-haired beauty Olivia.
Looking back now, he pondered how to counter someone like Olivia, who excels at close combat.
Uh…
Despite Kael's head feeling on fire, he still showed a somewhat embarrassed expression.